![]() It might very well behave differently in other games, so I'm not making any conclusions here. While playing the game, the slow-downs I call tearing are caused by high CPU usage in Firefox. I have done those tests on Windows now, and I see no big difference to be tempted on putting it into this question. I have taken HTML5 AnTuTu Benchmark measurements as I am unsure of another HTML5 benchmark, see below:
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